In this tutorial, we continue from the ‘Automating Rotoscoping with Trackers’ tutorial, and work on painting out a stray object in a shot, using a vareity of techniques.
In this tutorial, we continue from the ‘Automating Rotoscoping with Trackers’ tutorial, and work on painting out a stray object in a shot, using a vareity of techniques.
February 4th, 2010 at 4:26 pm
Thank“s Good tutorials!!!
February 9th, 2010 at 12:22 pm
These are great tutorials, Kert. It’s so hard to find Fusion tutorials at this level. Thanks again!
February 9th, 2010 at 3:33 pm
Glad you like it Christie! I’ll try and keep it up
April 1st, 2010 at 11:31 am
Great Job Kert so helpful!!
September 27th, 2010 at 4:33 pm
thanks dud
its a great tut
October 9th, 2010 at 3:21 am
I just discovered your site – thank you very much for your tutorials, very well made.
I have a question concerning the tracking (commenting on the other page is not possible for some reason): Is it possible to track individual polygon points in fusion?
Thanks, keep it up
October 11th, 2010 at 4:38 pm
Hi there!
I’m glad you’re enjoying the tutorials!
As for connecting a tracker to a specific point on a polygon, yes, that is possible. You have to right click on the point of your polygon that you wish to expose, and select “publish”. That point will now be accessible in the modifiers tab. You can now right click on the position property for that point, and connect it to your tracker.
(I don’t have Fusion in front of me, but I think all those steps will work properly)
TTYL
December 20th, 2010 at 3:47 am
well u did great job….kert…..i would like to klnow some thing from u.. how did u maintain when ur dealing with explositions
December 20th, 2010 at 9:21 am
I’m not sure what you’re asking. Can you be more clear? Thanks!
February 28th, 2011 at 6:55 pm
Hey, nice tutorial.
Can you give any advanced rotoscoping technique, normally used in production houses.