How to use UV passes in 2D
Posted on: November 5, 2009
Posted in: Cinema 4D, Eyeon Fusion, Video Tutorials
In rainbow colours | We find new information: | The co-ordinates!
In this tutorial, we take a look at how to export UV and Object Buffer passes from Cinema 4D, and how to use those passes to re-texture objects in 2D inside of Fusion 5.
Here’s the link to the watering can scene used in this tutorial.
Youveelizer UV Mapping plugin for After Effects
Re:Vision FX RE:Map Plugin for After Effects
If you have any comments or questions, please, feel free to ask!
Thanks!

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(13 votes)

November 6th, 2009 at 10:33 am
god damnit Kert:) you rule
November 6th, 2009 at 1:01 pm
Thanks! Glad you liked the tutorial
November 7th, 2009 at 6:16 pm
Hey. Thanks for linking me up. I worked hard on that plug. Basically build it for myself because I needed it. Works great. Give it a try.
December 9th, 2009 at 3:37 am
Just started using Cinema 4D, this tutorial was great. Easy to follow and you covered everything in detail. I’m an After Effects user, but can easily translate what you did in Fusion to AFX. Thanks, Owain.
June 1st, 2010 at 1:41 pm
Oh! man! you are a genius, all that information in your head, all that knowledge, too much information for me, my head was crushed for to be a beginner. I were looking for a tutorial about create a Disco Floor of 70’s, I wonder if you know how to creat that fx with the lights on the floor to the rythim, I mean that the lights follow a sequence like the old machines for that fx. Thank you for hear me anyway. Great Tutorial!