Journey to the Center of the Earth 3D: Stereo Workflow
Posted on: May 24, 2010
Posted in: After Effects, Cinema 4D, Eyeon Fusion, Photography, Photoshop, Video Tutorials
A 3D Journey | Information Parity | Stereo Knowledge
This is a recording of a presentation I gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D.
There’s quite a few topics covered here including:
Post-vis, 3D tracking Stereo footage, Fluid Simulations, Creature design, Compositing Passes, Creature Rigs, Particle tests with Krakatoa, Cloth Simulations, 2D look Developlemt, and common problems with 3D Stereo Footage.
There’s a bunch of behind the scenes stuff here that normally doesn’t make it out of a VFX studio, so I hope you enjoy it!
Let me know if you have any comments of questions!
Thanks!

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(9 votes)

May 25th, 2010 at 8:05 am
[...] Journey to the Center of the Earth 3D: Stereo Workflow Overview … Share and Enjoy: [...]
May 25th, 2010 at 2:02 pm
Hey VFX Haiku,
Do you have more information about the camera and rig the footage was shot on? Did they film at a higher fps then convert back to 24fps? Do you think it would have helped reduce such problems with the stobes, etc?
Drifting red or blue channels, what could have caused this?
Thanks for the presentation!
Great work
Craig_H
May 25th, 2010 at 2:28 pm
Hi Craig,
I don’t have any photos of the camera rig, but it looked similar to this:
http://3dguy.tv/wp-content/uploads/2009/12/3D-BS-Pro-Rig-3d-film-factory.jpg
Journey 3D wasn’t shot on RED, it was shot on a Sony camera (same one that was used to shoot Avatar, but I can’t remember the name off hand). They shot at straight 24fps, and I think shooting at a higher frame rate and converting back would have caused more issues than it was worth.
As for the drifting blue channel issue, I can’t remember exactly what caused the problem. It was more visible on wide angle shots than on shots filmed with a longer lens, so I think it just had to do with the optics being used at wide angles. It was probably bending the light a little more than it should, and this was captured in the footage. It was a pretty simple fix (used Frantic’s Awake Lens Distortion on specific channels) to remove it.
Thanks!
May 28th, 2010 at 1:02 pm
[...] Kurt Gartner recently posted a recording of a presentation he gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D. [...]
June 15th, 2010 at 6:22 am
Great stuff. Thanks for sharing this. All this behind the scenes stuff I find really fascinating. It would have been great if all of the presentation were online but I’m glad that even this made it.
Thank you
August 18th, 2010 at 2:41 pm
Very interesting , thanks for sharing :’)