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	<title>VFX Haiku &#187; After Effects</title>
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	<link>http://vfxhaiku.com</link>
	<description>Visual Effects Tutorials for Eyeon Fusion 5 and Fusion 6, Adobe After Effects, Trapcode Plugins and Adobe Photoshop</description>
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		<title>How to do a Sky Replacement with Adobe After Effects CS5</title>
		<link>http://vfxhaiku.com/2010/09/how-to-do-a-sky-replacement-with-adobe-after-effects-cs5/</link>
		<comments>http://vfxhaiku.com/2010/09/how-to-do-a-sky-replacement-with-adobe-after-effects-cs5/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 13:47:20 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Lens flare]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=594</guid>
		<description><![CDATA[

Look on the Bright Side &#124; If it&#8217;s Cloudy, bring the Sun &#124; Track, Comp, Perfection


In this tutorial, we look at how to do a complex sky replacement with Adobe After Effects CS5. We take a look at a variety of tools, including Tracking, Displacement maps, exposure, Refine Matte, Edge Blur, Colour Correction with Curves, [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/594.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Look on the Bright Side | If it&#8217;s Cloudy, bring the Sun | Track, Comp, Perfection<br />
</span></h3>
</blockquote>
<p>In this tutorial, we look at how to do a complex sky replacement with Adobe After Effects CS5. We take a look at a variety of tools, including Tracking, Displacement maps, exposure, Refine Matte, Edge Blur, Colour Correction with Curves, and applying a vignette.</p>
<p>If you wish to download the project file for this tutorial, you can grab it here: <a href="http://vfxhaiku.com/SkyReplacmentTutorialv001.zip">SkyReplacmentTutorialv001.zip</a></p>
<p>If you have any comments or questions, please let me know!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=How+to+do+a+Sky+Replacement+with+Adobe+After+Effects+CS5+http://q5m45.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=594&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2010/09/how-to-do-a-sky-replacement-with-adobe-after-effects-cs5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stabilization and Object Removal with After Effects CS5</title>
		<link>http://vfxhaiku.com/2010/08/stabilization-and-object-removal-with-after-effects-cs5/</link>
		<comments>http://vfxhaiku.com/2010/08/stabilization-and-object-removal-with-after-effects-cs5/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 13:59:43 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[clone]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Paint]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=575</guid>
		<description><![CDATA[

Stabilization &#124; From Shaky Beginnings &#124; A Tranquility


In this tutorial, we use Adobe After Effects CS5 and take a look at stabilizing a piece of footage. Once the footage is stable, we &#8220;paint&#8221; out two unwanted objects from the shot using a quick and simple technique. We then complete the shot with some quick colour [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/575.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Stabilization | From Shaky Beginnings | A Tranquility<br />
</span></h3>
</blockquote>
<p>In this tutorial, we use Adobe After Effects CS5 and take a look at stabilizing a piece of footage. Once the footage is stable, we &#8220;paint&#8221; out two unwanted objects from the shot using a quick and simple technique. We then complete the shot with some quick colour corrections.</p>
<p>Hope you enjoy it!</p>
<p>If you would like to see the same tutorial, but done in a node based compositing application, check out this tutorial here:<br />
<a href="http://vfxhaiku.com/2010/09/stabilization-and-object-removal-with-eyeon-fusion-6/">http://vfxhaiku.com/2010/09/stabilization-and-object-removal-with-eyeon-fusion-6/</a></p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Stabilization+and+Object+Removal+with+After+Effects+CS5+http://yqh23.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=575&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2010/08/stabilization-and-object-removal-with-after-effects-cs5/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Using the Wiggle Expression with the Puppet tool</title>
		<link>http://vfxhaiku.com/2010/06/using-the-wiggle-expression-with-the-puppet-tool/</link>
		<comments>http://vfxhaiku.com/2010/06/using-the-wiggle-expression-with-the-puppet-tool/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 18:53:18 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=556</guid>
		<description><![CDATA[

A Puppet Master &#124; Not through Strings, but a Keyboard &#124; Making our Comps Dance


In this tutorial, we use Adobe After Effects CS4 and take a look at the wiggle expression, and show how it can be used with the Puppet tool to add some life to otherwise static objects.
Hope you enjoy it!
Here&#8217;s a link [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/556.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">A Puppet Master | Not through Strings, but a Keyboard | Making our Comps Dance<br />
</span></h3>
</blockquote>
<p>In this tutorial, we use Adobe After Effects CS4 and take a look at the wiggle expression, and show how it can be used with the Puppet tool to add some life to otherwise static objects.</p>
<p>Hope you enjoy it!</p>
<p>Here&#8217;s a link to the animation which is used in this tutorial:<br />
<a href="http://blog.isotropy.ca/2010/06/i-could-jump-out-a-window/">http://blog.isotropy.ca/2010/06/i-could-jump-out-a-window/</a></p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Using+the+Wiggle+Expression+with+the+Puppet+tool+http://m5yzi.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=556&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2010/06/using-the-wiggle-expression-with-the-puppet-tool/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Journey to the Center of the Earth 3D: Stereo Workflow</title>
		<link>http://vfxhaiku.com/2010/05/journey-to-the-center-of-the-earth-3d-stereo-workflow/</link>
		<comments>http://vfxhaiku.com/2010/05/journey-to-the-center-of-the-earth-3d-stereo-workflow/#comments</comments>
		<pubDate>Tue, 25 May 2010 03:19:44 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Bluescreen]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Motion Blur]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Nodes]]></category>
		<category><![CDATA[Paint]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=545</guid>
		<description><![CDATA[

A 3D Journey &#124; Information Parity &#124; Stereo Knowledge

This is a recording of a presentation I gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D.
There&#8217;s quite a few topics covered here including:
Post-vis, 3D tracking Stereo footage, Fluid Simulations, Creature design, Compositing Passes, Creature Rigs, Particle tests [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/545.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">A 3D Journey | Information Parity | Stereo Knowledge</span></h3>
</blockquote>
<p>This is a recording of a presentation I gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D.</p>
<p>There&#8217;s quite a few topics covered here including:</p>
<p>Post-vis, 3D tracking Stereo footage, Fluid Simulations, Creature design, Compositing Passes, Creature Rigs, Particle tests with Krakatoa, Cloth Simulations, 2D look Developlemt, and common problems with 3D Stereo Footage.</p>
<p>There&#8217;s a bunch of behind the scenes stuff here that normally doesn&#8217;t make it out of a VFX studio, so I hope you enjoy it!</p>
<p>Let me know if you have any comments of questions!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Journey+to+the+Center+of+the+Earth+3D%3A+Stereo+Workflow+http://wwid8.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=545&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2010/05/journey-to-the-center-of-the-earth-3d-stereo-workflow/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Node Based Compositing for After Effects Users &#8211; Part 2</title>
		<link>http://vfxhaiku.com/2010/05/node-based-compositing-for-after-effects-users-part-2/</link>
		<comments>http://vfxhaiku.com/2010/05/node-based-compositing-for-after-effects-users-part-2/#comments</comments>
		<pubDate>Mon, 10 May 2010 21:35:53 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Nodes]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=539</guid>
		<description><![CDATA[

From Layers to Nodes &#124; Mountain of Learning Awaits &#124; Your Journey starts Here!

In this tutorial, we take a more in-depth look at node based compositing from the perspective of an After Effects user. If you are someone who has lots of experience with After Effects, and wants to get into using a program like [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/539.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">From Layers to Nodes | Mountain of Learning Awaits | Your Journey starts Here!</span></h3>
</blockquote>
<p>In this tutorial, we take a more in-depth look at node based compositing from the perspective of an After Effects user.<span id="more-539"></span> If you are someone who has lots of experience with After Effects, and wants to get into using a program like Shake, Nuke, or Fusion, this will help you get on the right track.</p>
<p>In Part two of this tutorial, we take a look at an entire shot built in fusion, and break down the tools one by one, and replicate the shot in After Effects. Hopefully, by seeing how this shot is built in Fusion and in After Effects, it will help you to understand the workflow differences between working with layers and nodes.</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Node+Based+Compositing+for+After+Effects+Users+%E2%80%93+Part+2+http://y2fad.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=539&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2010/05/node-based-compositing-for-after-effects-users-part-2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Node based compositing for After Effects Users</title>
		<link>http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/</link>
		<comments>http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 21:59:23 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Nodes]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=368</guid>
		<description><![CDATA[

The big transition &#124; We look for the common ground &#124; From layers to nodes

In this tutorial, we take an introductory look at node based compositing from the perspective of an After Effects user. If you are someone who has lots of experience with After Effects, and wants to get into using a program like [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/368.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">The big transition | We look for the common ground | From layers to nodes</span></h3>
</blockquote>
<p>In this tutorial, we take an introductory look at node based compositing from the perspective of an After Effects user.<span id="more-368"></span> If you are someone who has lots of experience with After Effects, and wants to get into using a program like Shake, Nuke, or Fusion, this will help you get on the right track.</p>
<p>In Part one of this tutorial, we take a look at the differences in importing footage in After Effects VS. a node based compositing application (in this case Fusion 5).</p>
<p>We also cover:</p>
<p>• Different frame rates<br />
• Straight VS. Post Multiplied alphas, and explaining the difference<br />
• Removing fields<br />
• Setting pixel aspect ratios<br />
• Looping your footage</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Node+based+compositing+for+After+Effects+Users+http://br6ii.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=368&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>How to use Normals passes in After Effects and Fusion</title>
		<link>http://vfxhaiku.com/2009/11/how-to-use-normals-passes-in-after-effects-and-fusion/</link>
		<comments>http://vfxhaiku.com/2009/11/how-to-use-normals-passes-in-after-effects-and-fusion/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 05:45:17 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Normals]]></category>
		<category><![CDATA[Vfx]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=348</guid>
		<description><![CDATA[

Real time re-lighting &#124; It is not a fantasy &#124; 2D FTW!

In this tutorial, we take a look at how to export a Normals pass from Cinema 4D, and how to use it to re-light objects in 2D inside of After effects and Fusion 5.
You can download the Normality Plugin for After Effects here:
http://minning.de/software/normality
]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/348.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Real time re-lighting | It is not a fantasy | 2D FTW!</span></h3>
</blockquote>
<p>In this tutorial, we take a look at how to export a Normals pass from Cinema 4D, and how to use it to re-light objects in 2D inside of After effects and Fusion 5.</p>
<p>You can download the Normality Plugin for After Effects here:<br />
<a href="http://minning.de/software/normality">http://minning.de/software/normality</a></p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=How+to+use+Normals+passes+in+After+Effects+and+Fusion+http://doowz.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=348&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2009/11/how-to-use-normals-passes-in-after-effects-and-fusion/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Advanced Multi-pass Compositing with Cinema 4D and Fusion</title>
		<link>http://vfxhaiku.com/2009/11/advanced-multi-pass-compositing-with-cinema-4d-and-fusion/</link>
		<comments>http://vfxhaiku.com/2009/11/advanced-multi-pass-compositing-with-cinema-4d-and-fusion/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 02:34:06 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Awake]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=297</guid>
		<description><![CDATA[
This is a feature length tutorial on Advanced Multi-pass Compositing with Cinema 4D and Fusion. There&#8217;s a ton of material covering how to set up your render passes in Cinema 4D to working with them in Fusion 5.


Advanced techniques &#124; Taken to the next level &#124; Your skills will increase! 

Here&#8217;s a quick overview of [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/297.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>This is a feature length tutorial on Advanced Multi-pass Compositing with Cinema 4D and Fusion. There&#8217;s a ton of material covering how to set up your render passes in Cinema 4D to working with them in Fusion 5.<br />
<span id="more-297"></span></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Advanced techniques | Taken to the next level | Your skills will increase! </span></h3>
</blockquote>
<p>Here&#8217;s a quick overview of a few of the topics that are covered:</p>
<h2><strong><span style="color: #5588bb;">Cinema 4D:</span></strong></h2>
<li>• Working with 32bit floating point textures as materials</li>
<li>• Overview of Ambient Occlusion and Global Illumination settings</li>
<li>• Overview of the Fresnel falloff shader</li>
<li>• Dealing with blurry reflections</li>
<li>• Setting up your Z-depth pass for post depth of field effects</li>
<li>• Setting up your bit depth based on your composite</li>
<li>• Straight vs. Post-multiplied Alpha channels</li>
<h2><strong><span style="color: #5588bb;">Adobe After Effects:</span></strong></h2>
<li>• Importing the multi-pass comp from Cinema 4D into After Effects</li>
<h2><strong><span style="color: #5588bb;">Eyeon Fusion:</span></strong></h2>
<li>• Fusion Compositing Basics</li>
<li>• How to use the merge tool</li>
<li>• Working with Deep Pixel information</li>
<li>• In-depth re-texturing with a UV pass</li>
<li>• In-depth re-lighting with a Normal pass</li>
<li>• Using Colour Curves</li>
<li>• Using passes as masks to tweak effects</li>
<li>• Working with Masks</li>
<li>• Adding depth of field (DOF) in 2D with a Z-Depth pass</li>
<li>• In-depth with the soft glow tool</li>
<li>• In-depth with the Colour Correction tool</li>
<li>• Using the hilight tool to create anamorphic looking lens flares</li>
<li>• Createing Chromatic Aberrations</li>
<li>• Adding realistic grain</li>
<li>• Using passes in unexpected and unintended ways</li>
<h2><strong><span style="color: #5588bb;">Adobe Photoshop:</span></strong></h2>
<li>• Dealing with Gamma shifts when working with files in different applications</li>
<li>• Using Looks and Actions to finesse your image</li>
<li>• Adding final touches and colour adjustments</li>
<h2><strong><span style="color: #5588bb;">What&#8217;s included in the Download?</span></strong></h2>
<li>• High quality quicktime movies of the tutorial (1GB) Part 1 is Cinema 4D, Part 2 is Fusion and Photoshop</li>
<li>• Full 1920X1080 render passes to play with</li>
<li>• Cinema 4D scene source file</li>
<li>• Fusion comp file</li>
<li>• Final layered PSD file</li>
<p><p>
I really hope that you enjoy this tutorial. I put a lot of work into making everything as simple and easy to understand, so it should get you really rocking with multi-pass renders. Even though I do the final comp inside of Fusion instead of After Effects, ALL of the concepts can be applied to After Effects as well. Fusion is my compositing tool of choice, and once you see how easy it is to manipulate and play with different passes in Fusion, you might be a convert to the node based workflow!</p>
<p><a href="https://www.e-junkie.com/ecom/gb.php?c=cart&#038;i=1138&#038;cl=93110&#038;ejc=2" target="ej_ejc" class="ec_ejc_thkbx" onClick="javascript:return EJEJC_lc(this);"><img src="/Images/Shop/BuyNow.png" border="0" alt="Add to Cart"/></a><br />
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Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Advanced+Multi-pass+Compositing+with+Cinema+4D+and+Fusion+http://gzo5n.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=297&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://vfxhaiku.com/2009/11/advanced-multi-pass-compositing-with-cinema-4d-and-fusion/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>How to Create Light Wrap and Edge Blur</title>
		<link>http://vfxhaiku.com/2009/10/how-to-create-light-wrap-and-edge-blur/</link>
		<comments>http://vfxhaiku.com/2009/10/how-to-create-light-wrap-and-edge-blur/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 02:33:19 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=264</guid>
		<description><![CDATA[

Light is scattering &#124; Wrapping around your objects &#124; Making them real

In this tutorial, we take a look at how to create light wrap and edge blurs in Adobe After Effects and Fusion 5.  We use some footage from the book &#8220;The Art and Science of Digital Compositing&#8221; by Ron Brinkman.
If you have any [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/264.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Light is scattering | Wrapping around your objects | Making them real</span></h3>
</blockquote>
<p>In this tutorial, we take a look at how to create light wrap and edge blurs in Adobe After Effects and Fusion 5.  We use some footage from the book &#8220;The Art and Science of Digital Compositing&#8221; by Ron Brinkman.</p>
<p>If you have any comments or questions, please, feel free to ask!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=How+to+Create+Light+Wrap+and+Edge+Blur+http://7gk6i.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=264&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Intro to 32bpc in After Effects</title>
		<link>http://vfxhaiku.com/2009/10/intro-to-32bpc-in-after-effects/</link>
		<comments>http://vfxhaiku.com/2009/10/intro-to-32bpc-in-after-effects/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 22:48:02 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Motion Blur]]></category>
		<category><![CDATA[Vfx]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=224</guid>
		<description><![CDATA[
A quick overview of some of the basics of working in 32 bit float (32bpc) inside of After Effects

32bit float &#124; Zero to One, and Beyond &#124; All the range you need

In this tutorial we take a look at a few concepts you should understand when working with 32bit float images in 32bpc mode in [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/224.jpg&amp;w=200&amp;h=150&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>A quick overview of some of the basics of working in 32 bit float (32bpc) inside of After Effects<span id="more-224"></span></p>
<blockquote>
<h3><span style="color: #c0c0c0;">32bit float | Zero to One, and Beyond | All the range you need</span></h3>
</blockquote>
<p>In this tutorial we take a look at a few concepts you should understand when working with 32bit float images in 32bpc mode in After Effects. We take a look at things like dynamic range, colour fidelity, motion blur, and realistic compositing.</p>
<p>If you have any comments or questions, please, feel free to ask!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Intro+to+32bpc+in+After+Effects+http://ant8e.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=224&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>10</slash:comments>
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