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	<title>VFX Haiku &#187; Floating Point</title>
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	<link>http://vfxhaiku.com</link>
	<description>Visual Effects Tutorials for Eyeon Fusion 5 and Fusion 6, Adobe After Effects, Trapcode Plugins and Adobe Photoshop</description>
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		<title>Journey to the Center of the Earth 3D: Stereo Workflow</title>
		<link>http://vfxhaiku.com/2010/05/journey-to-the-center-of-the-earth-3d-stereo-workflow/</link>
		<comments>http://vfxhaiku.com/2010/05/journey-to-the-center-of-the-earth-3d-stereo-workflow/#comments</comments>
		<pubDate>Tue, 25 May 2010 03:19:44 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Bluescreen]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Motion Blur]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Nodes]]></category>
		<category><![CDATA[Paint]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=545</guid>
		<description><![CDATA[

A 3D Journey &#124; Information Parity &#124; Stereo Knowledge

This is a recording of a presentation I gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D.
There&#8217;s quite a few topics covered here including:
Post-vis, 3D tracking Stereo footage, Fluid Simulations, Creature design, Compositing Passes, Creature Rigs, Particle tests [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/545.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">A 3D Journey | Information Parity | Stereo Knowledge</span></h3>
</blockquote>
<p>This is a recording of a presentation I gave in October of 2008 on Frantic Films work on Journey to the Center of the Earth 3D.</p>
<p>There&#8217;s quite a few topics covered here including:</p>
<p>Post-vis, 3D tracking Stereo footage, Fluid Simulations, Creature design, Compositing Passes, Creature Rigs, Particle tests with Krakatoa, Cloth Simulations, 2D look Developlemt, and common problems with 3D Stereo Footage.</p>
<p>There&#8217;s a bunch of behind the scenes stuff here that normally doesn&#8217;t make it out of a VFX studio, so I hope you enjoy it!</p>
<p>Let me know if you have any comments of questions!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Journey+to+the+Center+of+the+Earth+3D%3A+Stereo+Workflow+http://wwid8.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=545&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>In-depth Node Based Compositing Tutorial with Eyeon Fusion</title>
		<link>http://vfxhaiku.com/2010/03/in-depth-node-based-compositing-tutorial-with-eyeon-fusion/</link>
		<comments>http://vfxhaiku.com/2010/03/in-depth-node-based-compositing-tutorial-with-eyeon-fusion/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 19:31:33 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Awake]]></category>
		<category><![CDATA[Bluescreen]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[Nodes]]></category>
		<category><![CDATA[Paint]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=490</guid>
		<description><![CDATA[
In this 45 minute tutorial, we take a look at a final shot  for the Open Cut 3.0 Challenge created with Fusion 5.3, and look at every tool involved in putting this shot together. 

Compositing Love&#8230; &#124; Every Single Node Explained &#124; Details are the Key&#8230; 

Here&#8217;s some links to topics and plugins that [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/490.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>In this 45 minute tutorial, we take a look at a final shot  for the Open Cut 3.0 Challenge created with Fusion 5.3, and look at every tool involved in putting this shot together. <span id="more-490"></span></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Compositing Love&#8230; | Every Single Node Explained | Details are the Key&#8230; </span></h3>
</blockquote>
<h2><strong><span style="color: #5588bb;">Here&#8217;s some links to topics and plugins that are refered to in this tutorial:</span></strong></h2>
<li>• <a href="http://opencut.org/" target="_blank">Open Cut 3</a></li>
<li>• <a href="http://blog.isotropy.ca/2009/01/open-cut-30-challenge/" target="_blank">Kert Gartner&#8217;s Open Cut 3 Submission #1</a></li>
<li>• <a href="http://blog.isotropy.ca/2009/02/open-cut-30-challenge-shot-002/" target="_blank">Kert Gartner&#8217;s Open Cut 3 Submission #2</a></li>
<li>• <a href="http://www.krokodove.com/" target="_blank">Free Krokodove Plugins for Fusion</a></li>
<li>• <a href="http://www.komkomdoorn.com/" target="_blank">Vlam for Fusion</a></li>
<li>• <a href="http://software.primefocusworld.com/software/products/awake/overview/" target="_blank">Frantic Film&#8217;s (Prime Focus) Awake Fusion Plugins</a></li>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=In-depth+Node+Based+Compositing+Tutorial+with+Eyeon+Fusion+http://tinyurl.com/42jnl8o" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=490&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Advanced Photoshop Techniques</title>
		<link>http://vfxhaiku.com/2010/01/advanced-photoshop-techniques/</link>
		<comments>http://vfxhaiku.com/2010/01/advanced-photoshop-techniques/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 01:27:11 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Alpha Channels]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[clone]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Lens flare]]></category>
		<category><![CDATA[Paint]]></category>
		<category><![CDATA[Panorama]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=443</guid>
		<description><![CDATA[
Learn why you should work in 16-bit and 32-bit modes, Advanced Photo Manipulation, and many other tips and tricks! This tutorial is meant for intermediate to advanced Photoshop users who want to take their knowledge to the next level!  There&#8217;s lots of discussion in here about topics that aren&#8217;t readily covered in Photoshop tutorials, [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/443.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>Learn why you should work in 16-bit and 32-bit modes, Advanced Photo Manipulation, and many other tips and tricks! This tutorial is meant for intermediate to advanced Photoshop users who want to take their knowledge to the next level! <span id="more-443"></span> There&#8217;s lots of discussion in here about topics that aren&#8217;t readily covered in Photoshop tutorials, and I think you&#8217;ll be surprised by what you learn!</p>
<blockquote>
<h3><span style="color: #c0c0c0;">Advanced techniques | Taken to the next level | Your skills will increase! </span></h3>
</blockquote>
<p>Here&#8217;s a quick overview of a few of the topics that are covered:</p>
<h2><strong><span style="color: #5588bb;">Working in 16-bit and 32-bit mode:</span></strong></h2>
<li>• Why 8-bit is for suckers! <img src='http://vfxhaiku.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>• Understanding why you would want to work in 16-bit mode</li>
<li>• How to take advantage of 16 bit mode with your DSLR RAW files</li>
<li>• Disadvantages of working in 16-bit and 32 bit mode</li>
<li>• Understanding the weird world of  32-bit floating point</li>
<li>• Special effects for working in 32-bit mode</li>
<li>• Re-creating realistic lighting effects in 32-bit mode</li>
<h2><strong><span style="color: #5588bb;">Advanced Transfer (blending) Mode  Tricks and tips</span></strong></h2>
<li>• One <strong>HUGE</strong> tip that will change the way you use transfer (blending) modes!</li>
<h2><strong><span style="color: #5588bb;">Working Non-destructively in Photoshop</span></strong></h2>
<p><a href="http://vfxhaiku.com/2009/11/how-to-work-non-destructively-in-photoshop/" target="_blank">A preview of this tutorial can be seen here</a></p>
<li>• Understanding why working non-destructively is important</li>
<li>• Examples of non-destructive workflows in other applications (Fusion 5)</li>
<li>• Using the Clone Tool in a non-destructive manner</li>
<li>• Using Adjustments Layers</li>
<li>• Using Smart objects and Smart filters</li>
<h2><strong><span style="color: #5588bb;">Advanced Photo Manipulation</span></strong></h2>
<li>• Taking maximum advantage of working with RAW files</li>
<li>• Breaking a photo down into different problems to be solved</li>
<li>• Using Actions to experiment with different looks</li>
<li>• Using Adjustments Layers to modify specific areas</li>
<li>• Looking at your photos and finding the best way to enhance them</li>
<li>• Replacing a drab sky with something more exciting</li>
<li>• Creating areas of interest in your photos to guide the viewer’s eye</li>
<li>• Using Colour Curves</li>
<h2><strong><span style="color: #5588bb;">File Formats Explained!</span></strong></h2>
<p><a href="http://vfxhaiku.com/2010/01/in-depth-information-on-psd-tif-jpg-png-exr-file-formats/" target="_blank">A preview of this tutorial can be seen here</a></p>
<li>• An in-depth look at the Photoshop Document Format (.PSD)</li>
<li>• Tagged Image File Format (.TIF)</li>
<li>• Joint Photographic Experts Group (.JPG)</li>
<li>• Portable Network Graphics (.PNG)</li>
<li>• OpenEXR (.EXR)</li>
<li>• When to use one format over the other, and why some formats are better suited to certain tasks</li>
<h2><strong><span style="color: #5588bb;">Photoshop Tips and Tricks!<br />
</span></strong></h2>
<li>• Why using a tablet rocks and how to put it to use in Photoshop</li>
<li>• Making better B&amp;W images</li>
<li>• Tricks with masks</li>
<li>• Interesting uses for Photoshop’s History</li>
<li>• Improvements in the Clone tool</li>
<li>• Editing Photoshop Actions</li>
<li>• Using Quicktime Movies in Photoshop</li>
<h2><strong><span style="color: #5588bb;">What&#8217;s included in the Download?</span></strong></h2>
<li>• High quality quicktime movies of every section of the tutorial (1GB download)</li>
<li>• Copies of my favourite Photoshop Actions</li>
<p>
I really hope that you enjoy this tutorial. I had a lot of fun putting it together. If you have any comments or questions about anything, <a href="mailto:kertgartner@gmail.com"><strong>send me an email</strong></a>, and I&#8217;ll try and answer it as soon as possible. Thanks!</p>
<p><a class="ec_ejc_thkbx" onclick="javascript:return EJEJC_lc(this);" href="https://www.e-junkie.com/ecom/gb.php?c=cart&amp;i=1139&amp;cl=93110&amp;ejc=2" target="ej_ejc"><img src="/Images/Shop/BuyNow4.png" border="0" alt="Add to Cart" /></a><br />
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Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Advanced+Photoshop+Techniques+http://st4gk.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=443&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Advanced Multi-pass Compositing with Cinema 4D and Fusion</title>
		<link>http://vfxhaiku.com/2009/11/advanced-multi-pass-compositing-with-cinema-4d-and-fusion/</link>
		<comments>http://vfxhaiku.com/2009/11/advanced-multi-pass-compositing-with-cinema-4d-and-fusion/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 02:34:06 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Awake]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[Haiku]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Multi-pass]]></category>
		<category><![CDATA[Post Processing]]></category>
		<category><![CDATA[Vfx]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=297</guid>
		<description><![CDATA[
This is a feature length tutorial on Advanced Multi-pass Compositing with Cinema 4D and Fusion. There&#8217;s a ton of material covering how to set up your render passes in Cinema 4D to working with them in Fusion 5.


Advanced techniques &#124; Taken to the next level &#124; Your skills will increase! 

Here&#8217;s a quick overview of [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/297.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>This is a feature length tutorial on Advanced Multi-pass Compositing with Cinema 4D and Fusion. There&#8217;s a ton of material covering how to set up your render passes in Cinema 4D to working with them in Fusion 5.<br />
<span id="more-297"></span></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Advanced techniques | Taken to the next level | Your skills will increase! </span></h3>
</blockquote>
<p>Here&#8217;s a quick overview of a few of the topics that are covered:</p>
<h2><strong><span style="color: #5588bb;">Cinema 4D:</span></strong></h2>
<li>• Working with 32bit floating point textures as materials</li>
<li>• Overview of Ambient Occlusion and Global Illumination settings</li>
<li>• Overview of the Fresnel falloff shader</li>
<li>• Dealing with blurry reflections</li>
<li>• Setting up your Z-depth pass for post depth of field effects</li>
<li>• Setting up your bit depth based on your composite</li>
<li>• Straight vs. Post-multiplied Alpha channels</li>
<h2><strong><span style="color: #5588bb;">Adobe After Effects:</span></strong></h2>
<li>• Importing the multi-pass comp from Cinema 4D into After Effects</li>
<h2><strong><span style="color: #5588bb;">Eyeon Fusion:</span></strong></h2>
<li>• Fusion Compositing Basics</li>
<li>• How to use the merge tool</li>
<li>• Working with Deep Pixel information</li>
<li>• In-depth re-texturing with a UV pass</li>
<li>• In-depth re-lighting with a Normal pass</li>
<li>• Using Colour Curves</li>
<li>• Using passes as masks to tweak effects</li>
<li>• Working with Masks</li>
<li>• Adding depth of field (DOF) in 2D with a Z-Depth pass</li>
<li>• In-depth with the soft glow tool</li>
<li>• In-depth with the Colour Correction tool</li>
<li>• Using the hilight tool to create anamorphic looking lens flares</li>
<li>• Createing Chromatic Aberrations</li>
<li>• Adding realistic grain</li>
<li>• Using passes in unexpected and unintended ways</li>
<h2><strong><span style="color: #5588bb;">Adobe Photoshop:</span></strong></h2>
<li>• Dealing with Gamma shifts when working with files in different applications</li>
<li>• Using Looks and Actions to finesse your image</li>
<li>• Adding final touches and colour adjustments</li>
<h2><strong><span style="color: #5588bb;">What&#8217;s included in the Download?</span></strong></h2>
<li>• High quality quicktime movies of the tutorial (1GB) Part 1 is Cinema 4D, Part 2 is Fusion and Photoshop</li>
<li>• Full 1920X1080 render passes to play with</li>
<li>• Cinema 4D scene source file</li>
<li>• Fusion comp file</li>
<li>• Final layered PSD file</li>
<p><p>
I really hope that you enjoy this tutorial. I put a lot of work into making everything as simple and easy to understand, so it should get you really rocking with multi-pass renders. Even though I do the final comp inside of Fusion instead of After Effects, ALL of the concepts can be applied to After Effects as well. Fusion is my compositing tool of choice, and once you see how easy it is to manipulate and play with different passes in Fusion, you might be a convert to the node based workflow!</p>
<p><a href="https://www.e-junkie.com/ecom/gb.php?c=cart&#038;i=1138&#038;cl=93110&#038;ejc=2" target="ej_ejc" class="ec_ejc_thkbx" onClick="javascript:return EJEJC_lc(this);"><img src="/Images/Shop/BuyNow.png" border="0" alt="Add to Cart"/></a><br />
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Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Advanced+Multi-pass+Compositing+with+Cinema+4D+and+Fusion+http://gzo5n.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=297&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Intro to 32bpc in After Effects</title>
		<link>http://vfxhaiku.com/2009/10/intro-to-32bpc-in-after-effects/</link>
		<comments>http://vfxhaiku.com/2009/10/intro-to-32bpc-in-after-effects/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 22:48:02 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Motion Blur]]></category>
		<category><![CDATA[Vfx]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=224</guid>
		<description><![CDATA[
A quick overview of some of the basics of working in 32 bit float (32bpc) inside of After Effects

32bit float &#124; Zero to One, and Beyond &#124; All the range you need

In this tutorial we take a look at a few concepts you should understand when working with 32bit float images in 32bpc mode in [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/224.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<p>A quick overview of some of the basics of working in 32 bit float (32bpc) inside of After Effects<span id="more-224"></span></p>
<blockquote>
<h3><span style="color: #c0c0c0;">32bit float | Zero to One, and Beyond | All the range you need</span></h3>
</blockquote>
<p>In this tutorial we take a look at a few concepts you should understand when working with 32bit float images in 32bpc mode in After Effects. We take a look at things like dynamic range, colour fidelity, motion blur, and realistic compositing.</p>
<p>If you have any comments or questions, please, feel free to ask!</p>
<p>Thanks!</p>
<p align="left"><a class="tt" href="http://twitter.com/home/?status=Intro+to+32bpc+in+After+Effects+http://ant8e.th8.us" title="Post to Twitter"><img class="nothumb" src="http://vfxhaiku.com/wp-content/plugins/tweet-this/icons/tt-twitter-micro4.png" alt="Post to Twitter" /></a></p><img src="http://vfxhaiku.com/?ak_action=api_record_view&id=224&type=feed" alt="" />]]></content:encoded>
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		<item>
		<title>Blur 100: Introduction to Blurs</title>
		<link>http://vfxhaiku.com/2009/10/blur-100-introduction-to-blurs/</link>
		<comments>http://vfxhaiku.com/2009/10/blur-100-introduction-to-blurs/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 15:15:03 +0000</pubDate>
		<dc:creator>Kert Gartner (VFX Haiku Admin)</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Eyeon Fusion]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[32bit]]></category>
		<category><![CDATA[Awake]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Floating Point]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://vfxhaiku.com/?p=213</guid>
		<description><![CDATA[

Clarity Obscured &#124; All I can see is Bokeh &#124; My focus is lost

A quick introduction to using blurs in After Effects and Fusion 5. We cover the Box Blur, Gaussian Blur, and the Lens blur. Custom blur shapes and how to match the bokeh pattern from a specific lens are covered in Fusion 5.
Here&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://vfxhaiku.com/wp-content/plugins/simple-post-thumbnails/timthumb.php?src=/wp-content/thumbnails/213.jpg&amp;w=192&amp;h=120&amp;zc=1&amp;ft=jpg' alt='post thumbnail' /></p>
<blockquote>
<h3><span style="color: #c0c0c0;">Clarity Obscured | All I can see is Bokeh | My focus is lost</span></h3>
</blockquote>
<p>A quick introduction to using blurs in After Effects and Fusion 5. We cover the Box Blur, Gaussian Blur, and the Lens blur. <span id="more-213"></span>Custom blur shapes and how to match the bokeh pattern from a specific lens are covered in Fusion 5.</p>
<p>Here&#8217;s a link to the wikipedia and flickr pages that I mention in the tutorials:<br />
<a href="http://en.wikipedia.org/wiki/Bokeh" TARGET = "_blank">http://en.wikipedia.org/wiki/Bokeh</a><br />
<a href="http://www.flickr.com/search/?q=bokeh&#038;w=all" TARGET = "_blank">http://www.flickr.com/search/?q=bokeh&#038;w=all</a><br />
Here&#8217;s a link to the Awake plugins that I use in Fusion:<br />
<a href="http://software.primefocusworld.com/software/products/awake/overview/" TARGET = "_blank">http://software.primefocusworld.com/software/products/awake/overview/</a></p>
<p>Please rate this video, and leave a comment!</p>
<p>Thanks!</p>
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